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Author Topic: the still scenes  (Read 17250 times)

anom

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the still scenes
« on: September 18, 2016, 05:39:39 PM »
Would it be very difficult to implement the option to move up and down in the view, so we dont have to always see things from above ?
If it's already possible to move the camera up and down, please let me know how.

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Re: the still scenes
« Reply #1 on: September 21, 2016, 07:01:25 PM »
If you refer to 2D, then all VR gear must be disabled. This way the 2D controller will kick in and when hitting W your screen center is where you are going, so you actually do have a way to go where ever in the Frozen in Time scenes.
So to control your camera movement, use WASD.

anom

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Re: the still scenes
« Reply #2 on: September 21, 2016, 11:32:31 PM »
Hi.
I refer to Oculus Rift in VR, and there I can't get WSAD to go up or down.

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rdmack001

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Re: the still scenes
« Reply #3 on: October 06, 2016, 11:38:01 AM »
I was also wondering the same exact thing. I have a Oculus Rift DK2, running the latest drivers. I pressed every key on my keyboard including holding down shift control and alt.  In a lot of the demos could not get the view to go up or down. The views initially start at standing height at about 6 foot tall. Also for all of the scenes it would be nice to be able to toggle on the ability to clip through all objects.

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Re: the still scenes
« Reply #4 on: October 10, 2016, 01:02:17 AM »
We are actually moving towards the real room scale and supporting older equipment is getting more difficult every day. But, we'll think of you guys with the next scene!

rdmack001

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Re: the still scenes
« Reply #5 on: October 19, 2016, 09:17:45 AM »
Understood about the DK2 being considered old. Are you saying though that this is not a problem for the Oculus CV1 with your Unity builds? At my work we work with VR a lot and having the ability to adjust height for a seated experience both for the Vive and CV1 could be an important thing.

anom

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Re: the still scenes
« Reply #6 on: November 12, 2016, 01:55:01 AM »
Hi.
You just released the november 2016 still scene, and I still can't move up or down in the scene. I thought you said it would be fixed in the november scene (in october you wrote "But, we'll think of you guys with the next scene!".
PS. I have the Oculus Rift CV1.

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Anom