December 22, 2024, 08:37:36 PM

Author Topic: Mistress/sub customization  (Read 13929 times)

Orion210

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Mistress/sub customization
« on: October 24, 2015, 01:39:48 AM »
I know this is a feature that would perhaps be further down the line in development.  But the idea of being able to customize the appearance of the Domme would make it the easiest for the viewer to have her the most appealing to their individual tastes.  Nothing drastic would be necessary:  skin color, hair style, stockings or lingerie to choose from, for example.  And also perhaps some basic choices available for the player as well.  I know I personally am able to be more immersed in games and other virtual experiences the best when if I look down the model visible is closer to my personal view of myself or at least my ideal view or form that I see myself as.  And for a project like this where getting sucked into the immersion is key, it feels like that is something that would help. 

Just my two cents :-)

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Re: Mistress/sub customization
« Reply #1 on: October 24, 2015, 04:54:28 PM »
Hi,

Thank you for this feedback!

This feature is indeed in the production line, but quite limited. We had to narrow down hundreds of paths in order to get the simulation ready in reasonable time. There will be selections for skins, makeups, hairs, stockings and costume colors. For stay ups there will be also on/off tab.

We've been thinking also the player outlook, user could choose different skin color. Not difficult to implement.

This first version we had to skip mesh morphs due animations and vertex counts. It's also a learning curve for our team, so better to do less well than huge amount badly.