November 16, 2024, 04:52:33 AM

Author Topic: problems with the game and suggestions  (Read 11966 times)

nimawi

  • Guest
problems with the game and suggestions
« on: August 11, 2016, 11:13:21 AM »
Platform: vive
1. the orientation scene video has audio cutout as soon as the green lasers hit my eyes
2. the game still feels like it does not belong on the vive the view based selection of menu buttons just does not fit with the vive. and the controlers have an unrealistic reach. i can open a door from a mile and a half away, which obviously is not realistic and or emersive
3. the game crashed during first start and only got working again until started in admin mode
4. (maybe) Redesign the hub world. the artstile of most models just dont seem to fit each other. on one hand it looks like an egyptian temple, on the other hand it is also futuristic and it also has a touch of Greek architecture. choose one enviremental desgin and dont mix all of them together- that just seems weird

Suggestions:
make it more supportive of the vive. i already named why above. Additionally you could add a aselfbondage scene in which the player bounds himself in RL and gets teased in VR.
and last but not least: the models look like from the PS2 or PS3 Era (i know that it is hard to make good grafix as an Indie Dev but at least some increase in realism with the models would be gratly apriciated.)


Please dont take any of these words as harsh, i just waited so long for this game and then it turnes out to not life up to my hype

Support

  • Global Moderator
  • *****
  • Posts: 161
  • Karma: +11/-0
    • View Profile
Re: problems with the game and suggestions
« Reply #1 on: August 11, 2016, 02:43:34 PM »
Hi Nima,

Don't worry, we're not offended that easily :) I am sorry that the game didn't live up to your hype. just wanted to give some quick responses to your feedback/suggestions.

1. We're pretty annoyed about that orientation room bug.. it looks like not everyone has that problem and we can't reproduce it on our pcs so that makes it hard to track down the problem.
2. I agree that we can offer some more options to make it more 'roomscale' like.
3. That's strange. Can you reproduce that one every time you start the game without admin mode?
4. Good point to consider when we design new scenes for the game.

Good idea on the scene :) We'll keep that in mind when we lay out our road map to you guys... About the graphics, we are constantly evolving and agree that it can be better. We're only a small team and we wanted to deliver you guys a complete experience. We really hope that FemDomination can be the start of a whole new era for us and that we can expand our team greatly to deliver you guys the best animated adult entertaintment possible :)