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Author Topic: Bug report: video sequence  (Read 8444 times)

psuedonymous

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Bug report: video sequence
« on: June 26, 2016, 01:17:40 AM »
Running with Rift CV1 via native Oculus runtime.

'Orientation' video plays audio through system audio device, rather than Rift headphones. Other game audio plays correctly through Rift headphones.

In addition, cum animation at end of sequence plays at count of '1', has completed and model returned to relax state by the time the video reaches 'cum'.

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Re: Bug report: video sequence
« Reply #1 on: July 01, 2016, 11:46:14 PM »
Thanks for the feedback, working on those+dozens of other issues!